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the Dodecalope @dodec
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More playable non-humans please. I'm sick of "realistic human" being the standard we measure games and their graphics by. We have all this power and we're using it on -that-?

@dodec There are few games with nonhuman main characters and it's really disappointing :< Ōkami is the only one that comes to mind right now.

@dodec Well, and games like Stellaris and Sword of the Stars, where you can play as alien species, but that's more indirect.

...Morrigi are pretty great though.

@Felthry Ōkami was indeed pretty great and I regret not playing it earlier; I only finished it for the first time a few months ago.

@dodec
Give me realistic looking scaly things and I'm happy. With this much processing power, actually doing the physics and rendering for individual scale movements should be darn near trivial.

@dodec one game i really loved for this is Ghost of a Tale. if you wanna feel like a mouse i highly recommend it

@dodec

cut scene quality khajits! pour the money into that

@dodec I guesssss, but first let's have more than a few archetypes of realistic humans as protagonists?? It doesn't seem like all the possibilities of that has been explored, and that's like... more politically relevant imho?? But ye, "realism" is a bit overrated.

@dodec I'm somewhat annoyed at "realistic human" being the standard for a lot of visual art in general. :/

It's not like the humans being made are largely generalised anyway, people just rarely acknowledge that.