game rec, Void Bastards, violence and firearms ment, penal/prison ment,
narratively it's... punk? not quite cyberpunk but. Some sort of punk? look I'm lacking the words to describe it. Basically it's in a sci-fi universe where there's billions of regulations and breaking any of them is grounds to become a 'Penal Client' - losing citizenship and being jailed for ridiculous periods of time - or dehydrated into a bag of powder to be rehydrated later. A local AI (voiced by the same guy who did Stanley Parable's narrator, no less!), frustrated by the fact that the Void Ark ship he's in charge of has been attacked and disabled, starts rehydrating "Clients" at random from the Ark's cargo of millions and sending them after the parts needed to reboot and repair the Ark. And if one of them dies, he just dusts off their stuff and passes it to the next one. A decent way to handle a Roguelike, imo.
YouTube video essay, game rec re: games that play into a style
@nautilee The most recent Jacob Geller video - ' "Bad Graphics" ' https://www.youtube.com/watch?v=-yVs2E4aldg (cw: promotional spot mentioned at the beginning and included at the end - it has videos of cats in it, tho) - makes a similar kind of argument about style by pointing out the pervasiveness of a specific 'realistic' style in AAA games
I think "Papers, Please" - https://papersplea.se/ (CW: totalitarian government, violence, nudity, discussion of sex work and trafficking) - was the recent game that gave us the strongest feelings of "whoa, that is an awesome style".
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