Of probable interest to people here, an animated short about a four-armed dragon cook. (cw: plot-relevant injury; nothing bloody but definitely made me wince, so it's at least worth knowing about)


I’ve been wondering about trying to slide into a more designer-y role at work and it’s scary. I want to put my graphic skills to work (I designed a puzzle hunt all by myself a few years ago, after all). This is something I’m capable of. Admitting it at work, though, feels like opening a door that would be impossible to close. Like a breach in the careful compartmentalization I’ve maintained. I don’t want to admit at work that I have a creative side, but… what if that’s for the best?

Finished the main story of Kirby and the Forgotten Land, and the game says I'm 61% done. That feels about right, and this is the first game in a long time I feel up to possibly 100%-ing. It really is very good.

Just felt like drawing Vesta again; she's dancing here around a set of symbols, but these particular ones don't have any actual meaning. She's still looking for the correct ones, but in the meantime she can enjoy what her brother's found and brought back. It's more fuel for the flames, and Vidrio depends on her being able to tend the furnace back at home so he can keep going out wandering.

I'm going to try to be more active here going forward; this is a good place to talk about journal-y feelings-y stuff. My creative-projects account (art, game programming, etc) is @bj , so if you're following me here it'd be worth following me there too.

I have the it. It the PROFESSIONALPHONE.

No, I don’t know what that means either, but it’s what came to me as I waking up and drifting in and out of consciousness.

Just a heads-up! There are folks here on fedi, known as otherkin, who identify as something other than human.

Many won't speak up about it for fear of harassment, but it often makes us uncomfortable and dysphoric when posts assume the reader is human, or that "human interaction" is the opposite of automated/algorithmic decisions, and so on. If you want us to reblog your posts, try "people", "feeling beings", "live interaction", or similar words instead. (Some of us also enjoy the word "critters".)

You can find a Simple English guide to otherkin, and detailed and abridged timelines of the otherkin community, at Orion Scribner's site: frameacloud.com/nonfiction/

f(x,y) = (((~(x * x)) | ((x | x) % (19 * y))) / (((19 % y) / (~x)) * ((y | x) + (y * 11)))) % 2

Extent: 512x512 (scaled x1)

"Onebit" colouring scheme.

Blitz rocks the new glam look with the help of a new jacket and some eyeshadow. They may look like a rock star, but their job as the System's electrician remains. Whenever a Bitkin needs some switches hooked up to doors or some new moving platforms installed, Blitz is the one to call.

Hello Twitter refugees! Allow me to teach you about one of the things that makes Mastodon much chiller: the CONTENT WARNING. 

Here on Mastodon, we have a thing called a Content Warning, or a CW for short. It's a button at the bottom of the new toot box. When you hit it, it will add a new text box above the new toot box; whatever's in the main box will now be hidden behind whatever you type in the upper box, with a "SHOW MORE" button like this toot has.

We use this to hide anything we think will make our friends unhappy to read. So if you're posting about something that an American politician did that made you angry, you might give it a CW of "uspol". There's an additional subtlety that's evolved; a lot of the time we'll follow a CW with a +/- in parenthesis - "uspol (-)" would be bad news, "uspol (+)" would be good.

This lets Mastodon function as a place for more measured discussion; you can CHOOSE to engage with whatever bullshit the world is throwing at you this morning, instead of forcibly having your attempt to catch up with your friends interrupted by a million retweets of today's shitty news with a big photograph of that asshole who made that shitty news staring at you from the preview card. Not ready to deal with whatever bullshit's going on yet today? Don't click those "show more" buttons, keep scrolling, say something nice to your friends instead.

Different instances have different rules about what you MUST CW; the only requirement on my instance is politics. Check /about/more on your instance for their rules, see what they would like you to put this safety valve in front of.

Something that bothers me about popular tabletop RPGs — D&D in particular, though the problem isn't exclusive to it — is that they seem written from the standpoint of "your fantasies need these rules to be valid". Otherwise you'd be imagining something imbalanced, and we can't have that. I think that mode of thinking tends to leak out into more than just RPGs, and that's when it becomes dangerous. That if someone wants to write a fantasy, it has to follow the same rules, or at least a similar set. That Elves and Dwarves exist and are all _like that_ because that's what the rules say.

Been a while since I had a dream worth commenting on. I don't know what let my subconscious to spin a story about my roommate and I having an argument about some upcoming (fictional, within-dream-only) week-long trip to Korea.

mh (+/-), multi, cw for rambly length 

The whole multilimb thing has been on my mind again lately. I don't know where it came from, and it ultimately doesn't matter; it's part of me. It's not something I feel comfortable expressing out loud, just because it's - well - a pretty ridiculous fetish, and that's something that even in 2022 is still fair game for open ridicule. The fact is that I like to imagine how it feels to be in a body like that, especially when other people around me are too. The senses of touch and proprioception play big roles here. I like to imagine what it must feel like for physical contact not to be scary, which is how it is for me in real life.

But there's an appeal to even milder things like walking or running or climbing up trees or rock faces with multiple arms and legs - seeing, hearing, breathing, and speaking through two or three heads all at the same time - flying through the air and actually feeling your own weight balance against the lift created by your wings - swimming through a clear lake and breathing by taking water in through your mouth and pushing it through your gills - all kinds of things we can only imagine how different they'd feel in a different body. In that sense the really excessive stuff doesn't work as well for me. Is it all that different to have 24 arms when you could get the point across in six? Maybe it is, but it's a point I'd want to work up to first, and do so somewhere I wouldn't have to feel ashamed to express myself that way.

I dunno. This is definitely a ramble, but it's where my thoughts are now.

Playing around with a more glam-rock sort of design for Blitz. More androgynous, too, because leaning into that feels entirely appropriate. Blitz doesn't care what pronouns you use (and Frigid thinks they're hot in any case; the two of them are a devoted couple). As always, Blitz plays the sax; it's shiny brass, it's loud, and it's about the same shape as they are in places, but of course now it's got a star-shaped bell and probably loads of glow lines and twinkling lights.

cw: long, Underville topology 

I've been exploring Underville's topology some more, just because it's still interesting to me and I was able to do some computer-aided exploration of that space.
As a refresher, Underville (the world inhabited by mice that connects to every other world via mouseholes) takes the form of a network of rooms, all with 4 doors. Each room is labeled with a bit string (in main Underville's case, 64 bits long) and the four doors correspond to operations you can perform on it - shift it left or right one bit, and put either a 0 or a 1 into the vacant space. This means that, despite its exponentially huge size, it's easy to get around in. If you know your destination address, you just take the labeled doors in the right order as if you were typing the number in one bit at a time. 64 rooms later, you're where you needed to go. It's simple, but is it symmetrical?
I knew I couldn't answer the question for the full 64-bit case, so I looked at smaller examples. Some facts I discovered:
* Past 3 bits, none of them seem to be planar, which is disappointing but not surprising.
* They're all 3-colorable! Every Underville map has triangles but none of them have four rooms that all mutually connect.
* As for symmetry, though, it's not really a thing beyond the overall shape of the graph being mirror-symmetric (by flipping all the bits). The graphs for 4 and 5 bits were nice, but then going up to 8 or higher just made bigger and bigger messes. This is not a system that lends itself well to beautiful symmetry. Underville is, appropriately, a messy tangle of dimensionally warped pathways.
* The 5-bit Underville map looks like some kind of weird animal mask.

Fala in a variety of poses and expressions. She's usually calm, but when she gets upset she turns sarcastic and irritable. Most of the time she can take things in stride, but when Patch first runs into her, she's been having another in a long string of bad days and she's not convinced things are going to get better any time soon.
That sketchy background is the Parasol Garden, where Fala grows the flowers and fruit that Bitkin use as food. They're okay on their own, but taste better in recipes.

Sprite animation is fun and all, but I don't want to forget the other stuff that needs to be done here. There needs to be a screen editor - once that's far enough along I'll share it with you all here so you can start making your own - but now that I've tipped my hand a little about having animated sprites, I want to talk about the actual vision. XenoTerm is more than a terminal. (1/)

Weird dreams last night, with a common theme of getting to the other side of walls. First was hazier and involved the main Bitkin cast's territories; I don't remember a lot about it. The second one I was in some Amazing-Race-style show where I was supposedly in some kind of secluded jungle sanctuary in the jungles of India except... was that a weed trimmer? A lawn mower? What was that noise I kept hearing? And then I and my partner found a way past the wall we'd been leaning against and into the nearby town, small but modern, where we ended up awkwardly escaping from a spice warehouse and making our way onto the streets where the next few events were in the process of being set up.

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Dragon Style

I'm a grumpy queer dragon lady and this is my quiet cave for me and some friends.