Cookie Dragon ๐Ÿ‰ is a user on dragon.style. You can listen to them or interact with them if you have an account anywhere in the fediverse. If you don't, you can sign up here.

Cookie Dragon ๐Ÿ‰ @cookie@dragon.style

Pinned rar

Testing some vegetation near the tavern. I just love how lush the world feels now!

Pinned rar

Hello! I am a gamedev and dragon enthusiast! I make video games, currently working on Twokinds Online! I'm a software developer by day, game developer by night.

Some links
Game Studio: cookiedragon.games
Game: twokinds.online
Discord: discord.gg/cookiedragon

Quick PlayFab issue I'm running into: I can't seem to filter out the default item catalog when getting character inventory and setting which catalog items to get. I can check locally but it's kind of annoying

It's a bit small, but the quest tracking shows current active quests

Showcased my game for the first time at a demo party! It was so much fun. Someone made a purple tiger

Aahhhhh, questing systems are complicated

Game update, version 0.48.2! Guild stuff, wave emote a d bug fixes cookiedragon.games/Blog/Detail

Ahhhhhhhh, gamedev. Trying to do quick fixes and more things break

I always think it can wait, but user display names already need the profanity filter. Apparently I haven't learned from previous events

Yay for code that doesn't work because of an inverted if statement. This case was if checking if not zero. I was doing the opposite. Yaaaayyyyyyy

Setting up screenshot capture in Unity was super easy. All those string Replaces are probably not the best way to do it, but this was a nice morning feature to complete. I also have it hide the game UI and at some point I'll auto add the game logo

First 5 Jobs
-Wedding Caterer
-Grounds Keeper
-Wordpress Designer
-Software Developer
-Indie Game Developer

Best feeling job was working in the dirt but the most fun is making games

Character loading gif for the current game version

Started playing Phoenix Wright: Ace Attorney on switch because I missed out originally... This game is amazing!

Testing some vegetation near the tavern. I just love how lush the world feels now!

There, I think I fixed all the critical issues. Tools work again (I broke them by not reading item data properly), craft recipes show up again (unity default json serialization does not like string to enum). Time for testing the builds!

I think the test build is mostly stable. Now just have to adjust some plants and a few other things